Sly Engine
Scene Member List
This is the complete list of members for
Scene
, including all inherited members.
ALARM_0
enum value
AlarmableManager
ALARM_1
enum value
AlarmableManager
ALARM_2
enum value
AlarmableManager
ALARM_3
enum value
AlarmableManager
ALARM_4
enum value
AlarmableManager
ALARM_ID
enum name
AlarmableManager
ALARM_NUMBER
AlarmableManager
static
AlarmableManager
()
AlarmableManager
AlarmableManager
(const AlarmableManager &)=delete
AlarmableManager
AlarmableManager
(AlarmableManager &&)=delete
AlarmableManager
AlarmEvent
typedef
AlarmableManager
AlarmMgr
Scene
private
CamMgr
Scene
private
ColMgr
Scene
private
UpdatableManager::Deregister
(Updatable *up)
UpdatableManager
DrawableManager::Deregister
(Drawable *dr)
DrawableManager
AlarmableManager::Deregister
(StorageEntryRef &ref)
AlarmableManager
Draw
()
Scene
private
DrawableManager
()
DrawableManager
DrawableManager
(const DrawableManager &)=delete
DrawableManager
DrawableManager
(DrawableManager &&)=delete
DrawableManager
DrawableMgr
Scene
private
Get2DCamera
()
Scene
GetCamera
()
Scene
Initialize
()=0
Scene
pure virtual
KBEventMgr
Scene
private
operator=
(const Scene &)=delete
Scene
operator=
(Scene &&)=delete
Scene
UpdatableManager::operator=
(const UpdatableManager &)=delete
UpdatableManager
UpdatableManager::operator=
(UpdatableManager &&)=delete
UpdatableManager
DrawableManager::operator=
(const DrawableManager &)=delete
DrawableManager
DrawableManager::operator=
(DrawableManager &&)=delete
DrawableManager
AlarmableManager::operator=
(const AlarmableManager &)=delete
AlarmableManager
AlarmableManager::operator=
(AlarmableManager &&)=delete
AlarmableManager
ProcessAlarms
()
AlarmableManager
UpdatableManager::ProcessElements
()
UpdatableManager
DrawableManager::ProcessElements
()
DrawableManager
ProcessGodCam
()
Scene
UpdatableManager::Register
(Updatable *up, UpdatableManager::StorageListRef &pStorageDeleteRef)
UpdatableManager
DrawableManager::Register
(Drawable *dr, StorageListRef &pStorageDeleteRef)
DrawableManager
AlarmableManager::Register
(float deltaT, Alarmable *al, AlarmableManager::ALARM_ID inputId, StorageEntryRef &ref)
AlarmableManager
RegistrationBrkr
Scene
private
RequestGodCam
()
Scene
Scene
()
Scene
Scene
(const Scene &)=delete
Scene
Scene
(Scene &&)=delete
Scene
SceneAttorney
class
Scene
friend
SceneEnd
()=0
Scene
pure virtual
SetCollisionPair
()
Scene
inline
protected
SetCollisionSelf
()
Scene
inline
protected
SetCollisionTerrain
()
Scene
inline
protected
SetCurrent2DCamera
(Camera *newCamera)
Scene
SetCurrentCamera
(Camera *newCamera)
Scene
StorageEntryRef
typedef
AlarmableManager
UpdatableManager::StorageList
typedef
UpdatableManager
private
UpdatableManager::storageList
UpdatableManager
private
UpdatableManager::StorageListRef
typedef
UpdatableManager
DrawableManager::StorageListRef
typedef
DrawableManager
SubmitCommand
(SceneRegistry *cmd)
Scene
private
timeline
AlarmableManager
private
TimeLineMap
typedef
AlarmableManager
UpdatableManager
()
UpdatableManager
UpdatableManager
(const UpdatableManager &)=delete
UpdatableManager
UpdatableManager
(UpdatableManager &&)=delete
UpdatableManager
Update
()
Scene
private
UpdateableMgr
Scene
private
~AlarmableManager
()
AlarmableManager
~DrawableManager
()
DrawableManager
~Scene
()
Scene
virtual
~UpdatableManager
()
UpdatableManager
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