Sly Engine
SceneManager Member List

This is the complete list of members for SceneManager, including all inherited members.

Delete()SceneManagerinlinestatic
Draw()SceneManagerinlinestatic
GetCurrentScene()SceneManagerinlinestatic
InitStartScene()SceneManagerinlinestatic
Instance()SceneManagerinlineprivatestatic
LoadDefault()SceneManagerinlinestatic
operator=(const SceneManager &)=deleteSceneManagerprivate
operator=(SceneManager &&)=deleteSceneManagerprivate
pCommandBaseSceneManagerprivate
pCommandNullSceneManagerprivate
pCommandSwapSceneManagerprivate
pCurrentSceneSceneManagerprivate
pDefaultSceneSceneManagerprivate
privChangeScene(Scene *nextScene)SceneManagerprivate
privDelete()SceneManagerprivate
privDraw()SceneManagerprivate
privGetCurrentScene()SceneManagerprivate
privInitStartScene()SceneManagerprivate
privReloadDefault()SceneManagerprivate
privSetDefault(Scene *newScene)SceneManagerprivate
privSetNextScene(Scene *nextScene)SceneManagerprivate
privSetStartScene(Scene *startScene)SceneManagerprivate
privSetupGodCam()SceneManagerprivate
privUpdate()SceneManagerprivate
ptrInstanceSceneManagerprivatestatic
SceneManager()SceneManagerprivate
SceneManager(const SceneManager &)=deleteSceneManagerprivate
SceneManager(SceneManager &&)=deleteSceneManagerprivate
SceneManagerAttorney classSceneManagerfriend
SetDefault(Scene *newScene)SceneManagerinlinestatic
SetNextScene(Scene *nextScene)SceneManagerinlinestatic
SetStartScene(Scene *startScene)SceneManagerinlinestatic
SetupGodCam()SceneManagerinlinestatic
Update()SceneManagerinlinestatic
~SceneManager()=defaultSceneManagerprivate