Sly Engine
|
#include <CollidableAttorney.h>
Classes | |
class | GameLoop |
class | Registration |
Private Member Functions | |
CollidableAttorney ()=delete | |
CollidableAttorney (const CollidableAttorney &)=delete | |
CollidableAttorney (CollidableAttorney &&)=delete | |
CollidableAttorney & | operator= (const CollidableAttorney &)=delete |
CollidableAttorney & | operator= (CollidableAttorney &&)=delete |
~CollidableAttorney ()=delete | |
|
privatedelete |
|
privatedelete |
|
privatedelete |
|
privatedelete |
|
privatedelete |
|
privatedelete |