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Sly Engine
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#include <CollisionDispatchBase.h>
Public Member Functions | |
CollisionDispatchBase ()=default | |
CollisionDispatchBase (const CollisionDispatchBase &)=delete | |
CollisionDispatchBase (CollisionDispatchBase &&)=delete | |
CollisionDispatchBase & | operator= (const CollisionDispatchBase &)=delete |
CollisionDispatchBase & | operator= (CollisionDispatchBase &&)=delete |
virtual | ~CollisionDispatchBase ()=default |
virtual void | ProcessCallbacks (Collidable *c1, Collidable *c2)=0 |
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default |
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delete |
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delete |
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virtualdefault |
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delete |
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delete |
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pure virtual |