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Sly Engine
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#include <SkyBox.h>
Public Member Functions | |
SkyBox ()=delete | |
SkyBox (const SkyBox &)=delete | |
SkyBox (SkyBox &&)=delete | |
SkyBox & | operator= (const SkyBox &)=delete |
SkyBox & | operator= (SkyBox &&)=delete |
~SkyBox () | |
SkyBox (float len, float ytrans, std::string textureKey) | |
Matrix | getWorldMat () |
void | SetWorld (Matrix world) |
void | SetupDraw () |
void | TerminateDraw () |
virtual void | Draw () |
Pure virtual function draw. Derived objects must override. More... | |
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DrawableGameObject ()=default | |
DrawableGameObject (const DrawableGameObject &)=delete | |
DrawableGameObject (DrawableGameObject &&)=delete | |
DrawableGameObject & | operator= (const DrawableGameObject &)=delete |
DrawableGameObject & | operator= (DrawableGameObject &&)=delete |
virtual | ~DrawableGameObject ()=default |
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Drawable () | |
Default constructor. More... | |
Drawable (const Drawable &)=delete | |
Copy constructor. More... | |
Drawable (Drawable &&)=delete | |
Move constructor. More... | |
Drawable & | operator= (const Drawable &)=delete |
Assignment operator. More... | |
Drawable & | operator= (Drawable &&)=delete |
Move assignment operator. More... | |
virtual | ~Drawable () |
Deconstructor. More... | |
Private Attributes | |
GraphicsObject_TextureFlat * | pGObjFT |
Model * | pSkyBox |
Matrix | worldMatrix |
VertexStride_VUN * | pVerts |
TriangleIndex * | pTriList |
Additional Inherited Members | |
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void | SubmitDrawRegistration () |
Submit draw registration. More... | |
void | SubmitDrawDeregistration () |
Submit draw deregistration. More... | |
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SkyBox::~SkyBox | ( | ) |
SkyBox::SkyBox | ( | float | len, |
float | ytrans, | ||
std::string | textureKey | ||
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virtual |
Pure virtual function draw. Derived objects must override.
Implements Drawable.
Matrix SkyBox::getWorldMat | ( | ) |
void SkyBox::SetupDraw | ( | ) |
void SkyBox::SetWorld | ( | Matrix | world | ) |
void SkyBox::TerminateDraw | ( | ) |
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