Sly Engine
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#include <SlyAttorney.h>
Classes | |
class | GameLoop |
Dictates access to Sly's game loop. More... | |
Private Member Functions | |
SlyAttorney ()=delete | |
Default constructor. More... | |
SlyAttorney (const SlyAttorney &)=delete | |
Copy constructor. More... | |
SlyAttorney (SlyAttorney &&)=delete | |
Move constructor. More... | |
SlyAttorney & | operator= (const SlyAttorney &)=delete |
Assignment operator. More... | |
SlyAttorney & | operator= (const SlyAttorney &&)=delete |
Move assignment operator. More... | |
~SlyAttorney ()=delete | |
Deconstructor. More... | |
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privatedelete |
Default constructor.
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privatedelete |
Copy constructor.
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privatedelete |
Move constructor.
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privatedelete |
Deconstructor.
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privatedelete |
Move assignment operator.
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privatedelete |
Assignment operator.