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    Sly Engine
    
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#include <TimeManagerAttorney.h>

Classes | |
| class | GameLoop | 
| Provides classes access to TimeManager game loop functions.  More... | |
Private Member Functions | |
| TimeManagerAttorney ()=delete | |
| Default constructor.  More... | |
| TimeManagerAttorney (const TimeManagerAttorney &)=delete | |
| Copy constructor.  More... | |
| TimeManagerAttorney (TimeManagerAttorney &&)=delete | |
| Move constructor.  More... | |
| TimeManagerAttorney & | operator= (const TimeManagerAttorney &)=delete | 
| Assignment operator.  More... | |
| TimeManagerAttorney & | operator= (TimeManagerAttorney &&)=delete | 
| Move assignment operator.  More... | |
| ~TimeManagerAttorney ()=delete | |
| Deconstructor.  More... | |
      
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  privatedelete | 
Default constructor.
      
  | 
  privatedelete | 
Copy constructor.
      
  | 
  privatedelete | 
Move constructor.
      
  | 
  privatedelete | 
Deconstructor.
      
  | 
  privatedelete | 
Assignment operator.
      
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  privatedelete | 
Move assignment operator.