Sly Engine
TimeManagerAttorney Class Reference

#include <TimeManagerAttorney.h>

Collaboration diagram for TimeManagerAttorney:
Collaboration graph

Classes

class  GameLoop
 Provides classes access to TimeManager game loop functions. More...
 

Private Member Functions

 TimeManagerAttorney ()=delete
 Default constructor. More...
 
 TimeManagerAttorney (const TimeManagerAttorney &)=delete
 Copy constructor. More...
 
 TimeManagerAttorney (TimeManagerAttorney &&)=delete
 Move constructor. More...
 
TimeManagerAttorneyoperator= (const TimeManagerAttorney &)=delete
 Assignment operator. More...
 
TimeManagerAttorneyoperator= (TimeManagerAttorney &&)=delete
 Move assignment operator. More...
 
 ~TimeManagerAttorney ()=delete
 Deconstructor. More...
 

Constructor & Destructor Documentation

◆ TimeManagerAttorney() [1/3]

TimeManagerAttorney::TimeManagerAttorney ( )
privatedelete

Default constructor.

◆ TimeManagerAttorney() [2/3]

TimeManagerAttorney::TimeManagerAttorney ( const TimeManagerAttorney )
privatedelete

Copy constructor.

◆ TimeManagerAttorney() [3/3]

TimeManagerAttorney::TimeManagerAttorney ( TimeManagerAttorney &&  )
privatedelete

Move constructor.

◆ ~TimeManagerAttorney()

TimeManagerAttorney::~TimeManagerAttorney ( )
privatedelete

Deconstructor.

Member Function Documentation

◆ operator=() [1/2]

TimeManagerAttorney& TimeManagerAttorney::operator= ( const TimeManagerAttorney )
privatedelete

Assignment operator.

◆ operator=() [2/2]

TimeManagerAttorney& TimeManagerAttorney::operator= ( TimeManagerAttorney &&  )
privatedelete

Move assignment operator.


The documentation for this class was generated from the following file: