Sly Engine
|
#include <UpdatableAttorney.h>
Classes | |
class | GameLoop |
class | Registration |
Private Member Functions | |
UpdatableAttorney ()=delete | |
UpdatableAttorney (const UpdatableAttorney &)=delete | |
UpdatableAttorney & | operator= (const UpdatableAttorney &)=delete |
~UpdatableAttorney ()=delete | |
|
privatedelete |
|
privatedelete |
|
privatedelete |
|
privatedelete |