Sly Engine
GameObjectAttorney::Exit Class Reference

#include <GameObjectAttorney.h>

Collaboration diagram for GameObjectAttorney::Exit:
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Static Private Member Functions

static void ExitCall (GameObject *toExit)
 

Friends

class KillCommand
 

Member Function Documentation

◆ ExitCall()

static void GameObjectAttorney::Exit::ExitCall ( GameObject toExit)
inlinestaticprivate
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Friends And Related Function Documentation

◆ KillCommand

friend class KillCommand
friend

The documentation for this class was generated from the following file: