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Sly Engine
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Access to the Scene's gameloop. More...
#include <SceneAttorney.h>

Static Private Member Functions | |
| static void | Draw (Scene *theScene) |
| static void | Update (Scene *theScene) |
Friends | |
| class | Sly |
| class | SceneManager |
Access to the Scene's gameloop.
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staticprivate |


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staticprivate |


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friend |
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friend |