Sly Engine
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Access to the Scene's gameloop. More...
#include <SceneAttorney.h>
Static Private Member Functions | |
static void | Draw (Scene *theScene) |
static void | Update (Scene *theScene) |
Friends | |
class | Sly |
class | SceneManager |
Access to the Scene's gameloop.
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staticprivate |
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staticprivate |
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friend |
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friend |