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Sly Engine
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#include <SceneManagerAttorney.h>

Classes | |
| class | SceneSwapRegistration |
| Accessor for scene swap registration. More... | |
Private Member Functions | |
| SceneManagerAttorney ()=delete | |
| Default constructor. More... | |
| SceneManagerAttorney (const SceneManagerAttorney &)=delete | |
| Copy constructor. More... | |
| SceneManagerAttorney (SceneManagerAttorney &&)=delete | |
| Move constructor. More... | |
| SceneManagerAttorney & | operator= (const SceneManagerAttorney &)=delete |
| Assignment operator. More... | |
| SceneManagerAttorney & | operator= (SceneManagerAttorney &&)=delete |
| Move assignment operator. More... | |
| ~SceneManagerAttorney ()=delete | |
| Deconstructor. More... | |
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privatedelete |
Default constructor.
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privatedelete |
Copy constructor.
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privatedelete |
Move constructor.
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privatedelete |
Deconstructor.
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privatedelete |
Assignment operator.
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privatedelete |
Move assignment operator.