Sly Engine
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Accessor for scene swap registration. More...
#include <SceneManagerAttorney.h>
Static Private Member Functions | |
static void | ChangeScene (SceneManager *mgrPtr, Scene *newScene) |
Friends | |
class | SceneChangeCommandSwap |
Accessor for scene swap registration.
Passes control of the ChangeScene function to the SceneChangeCommandSwap class.
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inlinestaticprivate |
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friend |