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Sly Engine
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A scene registry. More...
#include <SceneRegistry.h>


Public Member Functions | |
| SceneRegistry ()=default | |
| Default constructor. More... | |
| SceneRegistry (const SceneRegistry &)=delete | |
| Copy constructor. More... | |
| SceneRegistry (SceneRegistry &&)=delete | |
| Move constructor. More... | |
| SceneRegistry & | operator= (const SceneRegistry &)=delete |
| Assignment operator. More... | |
| SceneRegistry & | operator= (SceneRegistry &&)=delete |
| Move assignment operator. More... | |
| virtual | ~SceneRegistry ()=default |
| Deconstructor. More... | |
Public Member Functions inherited from CommandBase | |
| CommandBase ()=default | |
| Default constructor. More... | |
| CommandBase (const CommandBase &)=delete | |
| Copy constructor. More... | |
| CommandBase (CommandBase &&)=delete | |
| Move constructor. More... | |
| CommandBase & | operator= (const CommandBase &)=delete |
| Assignment operator. More... | |
| CommandBase & | operator= (CommandBase &&)=delete |
| Move assignment operator. More... | |
| virtual | ~CommandBase ()=default |
| Deconstructor. More... | |
| virtual void | execute ()=0 |
| Executes this command. Pure virtual function must be defined by all derived commands. More... | |
A scene registry.
Type safety for commands of SceneRegistry
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default |
Default constructor.
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delete |
Copy constructor.
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delete |
Move constructor.
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virtualdefault |
Deconstructor.
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delete |
Assignment operator.
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delete |
Move assignment operator.